![]() ![]() The DLC also adds a new area called the Overgrown City, a big laser gun, and the "ghost motorbike". Nabbing people and chucking them back at their friends is exactly my idea of a good time. It doesn't matter though, because combat in Rage is as much about feeling cool as being efficient. I'm not even convinced the new "void" ability is going to be that useful, when I can already create deadly vortexes, do massive ground slams and splatter people against walls just by raising up my palm to them. ![]() I am keen to do this in a videogame that is not Control. More importantly, yesterday's DLC added a new Nanotripe ability that lets you telekinetically hurl people about like in Control. Someone has taken over and experimented on everyone until they've got superpowers though, so that's good. Sadly, though, the rising ghosts in Rise Of The Ghosts are not spectral nasties, but a bandit clan from the first game. Rage 2's wasteland is riddled with ghosts, thanks to its first whack of DLC.
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